Roles: Lighting & Look Development Lead, Fluid Dynamics, Compositing
Stills
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Strife is the premier second generation MOBA currently in development by S2 Games. I was the lead look development and lighting artist. Was also responsible for some compositing and fluid dynamics. Project took less than a week to look develop and light. Rendered using the Cinema 4D Physical renderer for the first time. Created at Imaginary Forces.